Generate rounds in Pecking Order
In Pecking Order, round 1 is built from seeds and every round after that from results: the whole field is re-ranked and re-cut into courts of four. Generate each round from the Admin menu on the Matches tab; you need at least 4 players.
Round 1
On the empty round, tap Set Groups and Generate Matches.
In Start Games - Select Method, choose By Standings (shown when another division in the event has results), By DUPR Rating (shown when at least one player has a DUPR or estimated rating) or Random.
For By Standings, pick the division under Seed from division. It is already picked when only one division has results.
If some players will sit out, choose the Bye Mode in the same dialog (see below), then tap Continue.
Check the courts, then tap Looks Good or Save & Generate.
The top four seeds go on the top court, the next four on the second, and so on. With By DUPR Rating, players without a rating sort to the bottom, unless you entered an estimated rating for them.
With By Standings, players take the order they finished in the other division. Players are matched to it by account, or by name if they haven't claimed their profile, and anyone not in those standings starts at the bottom. If none of the players in this round appear there, nothing is generated and you can pick another division or seed another way.
Seeding only affects round 1. From round 2 the order comes entirely from results, so a rough opening seed corrects itself within a round or two.
Later rounds
Score every match in the current round.
Open the Admin menu and tap Generate followed by the next round's name.
Choose From Previous Round Results, set Bye Mode if shown, and tap Continue.
The app re-ranks every player by win percentage, cuts that single list into courts of four, and pairs each court.
Score the whole round before generating. The re-rank reads completed matches only, so an unscored match adds nothing to those four players' records, and they're ranked on their earlier results alone.
What decides the order
Win percentage comes first: games won divided by games played. Then, for players who are level:
Average point differential, so a wide-margin record ranks above a narrow one.
The court played on last round, so a record earned against tougher opponents ranks above the same record earned lower down.
Who sits out
The field is trimmed to whole courts of four and capped at your court count; everyone else sits out the round. Bye Mode decides who:
Rotation (the default for Pecking Order): whoever sat out last round goes to the back of the queue, then whoever has sat out least sits out next, with ties broken at random.
By Position: the players at the bottom of the current ranking sit out.
See Player counts and byes in Pecking Order.
Partners within a court
Each court of four gets the split that avoids repeating a partner from an earlier round, even when that makes a less even game. A repeat partner happens only when every split of those four repeats one, and then the app takes the split with the fewest repeats. Among equally fresh splits, it pairs strongest with weakest for the closest game, then avoids repeat opponents.
Regenerating a round
In the Admin menu, tap Regenerate followed by the round's name, tap Overwrite, and choose a method. If no match in the round has scores, the round is cleared and built again. If any match has scores, nothing is deleted straight away: the app lists those matches under Clear scores and regenerate?, and only tapping Clear and regenerate deletes the scores and rebuilds the round. If you chose From Previous Round Results on a round that has scores, the app instead says the round already has scores and changes nothing. Choose Random to rebuild it; from round 2 on, the round is still built from results whichever method you pick. With Rotation, regenerating can pick different players to sit out, because ties are broken at random.
Stopping the event
You can stop after any completed round. Standings are valid at every point because they are based on win percentage rather than a fixed schedule, so there is no round count you have to reach.
Changing the roster mid-season
For a league, each session generates from who opted in. Any total from four up works, so there is no count to correct before generating. A week with more players than courts simply produces more byes.