How Standings Are Calculated
Standings update automatically as scores are reported throughout your event. This article explains what each stat means and how rankings are determined.
Stats Tracked
Every player or team in your event has the following stats calculated from their match results:
Stat | Column Header | What It Means |
|---|---|---|
Wins | W | Total matches (or sets) won |
Losses | L | Total matches (or sets) lost |
Win Percentage | W% | Wins ÷ (Wins + Losses) |
Point Differential | PD | Total points scored minus total points allowed |
Total Points | TP | Sum of all points scored across all matches |
Point Percentage | PP% | Scoring efficiency — see formula below |
Average Point Differential | APD | Point Differential ÷ total matches played |
Average Points | AP | Total Points ÷ total sets played |
Sport-Specific Terminology
Standings terminology adapts based on your event's sport:
Pickleball: Uses "points" terminology throughout standings (for example, Point Differential, Total Points, Point Percentage).
Tennis and Padel: Use "games" instead of "points" in standings labels (for example, Game Differential, Total Games, Game Percentage).
This ensures the terminology matches how players and directors talk about scoring in each sport.
How Rankings Are Determined
Standings are ranked using a 3-tier sorting system:
Primary sort — All players/teams are first ranked by this stat (default: Wins)
Secondary tiebreaker — If two or more players/teams are tied on the primary stat, this breaks the tie (default: Head-to-Head)
Tertiary tiebreaker — If still tied after the secondary, this is the final tiebreaker (default: Point Differential)
You can customize all three tiers per division — see How to Modify Tiebreakers.
Custom Points Scoring
Hosts can configure a custom scoring system per division to track points beyond standard match wins and game wins. This is useful for leagues or tournaments that use unique point systems.
Key settings
Custom points label: Set a custom label for the points column in standings (for example, "Match Points" or "Performance Score").
Standings display: Custom points appear in all standings views—main standings, per-round standings, and individual standings.
Sort priority: You can sort divisions by custom points as a primary, secondary, or tertiary sort option alongside standard tiebreakers.
Configure custom points in Event settings for each division.
Standings Views
Standings open as one table per group. You can switch to a single ranking for the whole division, to an overall ranking that merges every division in the event, or to a per-round view — see See overall standings across groups and divisions.
Per-round standings are available for ladder and league formats (Up and Down the River, Ladder League, Humpty Dumpty, and Cream of the Crop). Use the left/right arrows to cycle through rounds.
Standings Refresh
Automatic: Standings refresh every 30 seconds while you're viewing them
Manual: Pull down on the standings screen to force a refresh
Standings recalculate in real time as scores are reported, so there's no delay between a match finishing and the rankings updating.
Walkovers and Forfeits
When a match is marked as a walkover (forfeit), it counts as a 1–0 win for the non-forfeiting team. Walkover matches do not count toward point-based stats (PD, TP, PP%, etc.) — only the win/loss record is affected.
Substitute Games and Standings
Whether a substitute's rounds count toward the standings of the player they filled in for is set once per division, in Event Settings under Substitute Standings. The setting applies to every sub in the division, and a sub's results always count in full for the opponents they played.
Count substitute results
This is on by default. Turn it off when a round played by a sub shouldn't count for the rostered player. Only the rounds the sub actually played are affected, and the player's own rounds count normally. Changing it recalculates standings straight away.
When it's off, who gets skipped depends on whether your league uses rotating or fixed partners:
Format | Standings Impact |
|---|---|
Rotating partner leagues | Only the individual player who has the sub gets skipped in standings. Their partner and opponents in those rounds still get full credit for wins, losses, and points. |
Same partner leagues | The entire team that used a sub gets 0 stats for those rounds. The opposing team still gets their win/loss counted normally. |
This setting controls whether results flow into the standings. It does not change match scores or who plays.
Penalize wins
Penalize wins voids exactly one game win for a team in any match where both partners played with a sub, as long as the team won at least one game. A team with only one sub is never penalized, and the opponents aren't affected.
The switch is available only for same-partner divisions scored by individual games, and only while Count substitute results is on.
A green SUB badge appears on the swap icon for any player who has a sub registered.
These settings replace the Win Does Not Count and Penalize Wins toggles that used to be in the substitute dialog. Rounds already excluded by Win Does Not Count stay excluded.
For rotating partner leagues specifically, see Substitutes and player swaps in Rotating Partner Round Robin. To keep a pool of subs on the roster, see Keep a sub pool and choose how subs affect standings.