Generate rounds in Cream of the Crop
Round 1 places players on courts the way you choose: at random, by DUPR rating, by another division's standings, or by how players finished in an earlier event at your club. Every round after that regroups the field by where each player finished: all the court winners on Court 1, all the runners-up on the next court, and so on. You can also start any later round fresh instead.
Round 1
You need at least 4 players opted in for the date (for a league) or checked in (for a Single Day Event).
On the MATCHES tab, click Set Groups and Generate Matches.
Choose how to place players, then click Continue:
Random spreads players across the courts at random.
By DUPR Rating puts the highest-rated players on Court 1, the next group on Court 2, and so on. A player without DUPR is placed by the estimated rating you entered for them.
By Standings appears when another division in the event already has results. Pick it under Seed from division. Players are matched by account, then by name, and anyone not found in that division starts on the bottom courts.
From a Previous Event places returning players in the order they finished in a division of an earlier event at your club, and slots new players in by DUPR. Nobody returning starts below the place they finished. See Seed the first round from a previous event.
In Edit Player Groups, move any players you want on a different court by clicking the group numbers.
Click Looks Good to keep the courts, or Save & Generate if you made changes.
Later rounds
Score every game in the current round first. Finishing places only count scored games, so a missing score changes who finished where.
Open the Admin menu and click Generate for the next round.
Choose how to place players, then click Continue:
Top Performers → Top Courts regroups the field by finishing place. This is the usual choice.
Under Or start fresh with new sorting, Random, By Standings or By DUPR Rating places the whole field from scratch instead. By Standings ranks players on this division's standings so far. A fresh start ignores last round's finishing places and the Absence Penalty.
Check the courts in Edit Player Groups, then click Looks Good or Save & Generate.
With Top Performers, players are placed on their court by win percentage, then average point differential. The next round ranks every court winner first, then every runner-up, and so on, and cuts that list into courts from the top. See How Cream of the Crop works for how ties are broken.
Players who miss a round
A player who wasn't in the last round keeps the place they finished in the last round they played, so they come back to roughly where they left off. A player who has never played starts on the bottom court.
For leagues, the Absence Penalty also applies: the first missed game day of the season is free, and each one after that drops the player 2 places. Byes never count. Turn it off in Cream of the Crop Settings.
Generate rounds automatically
Auto-generation builds the next round as soon as every game in the current round is scored, always with Top Performers → Top Courts.
Open the Admin menu and click Enable Auto-Generation.
Under Generation Method, keep Top Performers → Top Courts.
Optionally set a Round Limit, then click Enable Auto-Generation.
Click Stop Auto-Generation in the Admin menu to turn it off. You need to stop it before you can clear a round.
Redo a round
If a score was wrong or missing when you generated, fix the score, then open the Admin menu and click Regenerate for the round you want to rebuild. Regenerating deletes that round's games and any scores entered on them.
To move players between courts without regenerating the whole round, use Edit Groups in the Admin menu. Saving regenerates only the courts you changed. See Editing groups in Ladder formats.